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Java 3D Programming Review by James Rolf

not for a beginner

I agree with previous reviewers-- this book is not a whole lot different from Java tutorials. I'm a long-time java programmer, but with no 3d graphics experience. I found it difficult to pick up basic graphics concepts from this book. Thus, I bounced back and forth between this book, the java3d tutorials, and other tutorials I found on the internet. This book has some value in that it provides a handy reference for some aspects of java3d programming. But there are major gaps in explanation. For another option, try "Computer Graphics Using Java 2D and 3D" by Zhang/Liang