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3DS Max Lighting Review by G. Hill
you can judge this book by its cover
This book is really not very good at all. Looking at the cover you can see the standard of lighting in the book is not going to be great. The examples consist largely of scenes constructed from primitive spheres and cubes and don't go into any real depth...they are so far removed from real-world production problems that it is laughable. This is no surprise when you discover that the author has actually written a book on Lightwave lighting and though his production experience is fairly lengthy, these all seem to be Lightwave productions, as there is nothing within this book to suggest that the author's knowledge of 3ds max is anything but cursory. I think that if the makers of 3ds max saw this book they would be very disappointed that a book is available that makes their great application look so very very bad.