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Physics Modeling for Game Programmers Review by Vittorio Cellucci

Great Intro, Not too hard with the Math

If you've taken a college level course on Calculus that deals with Derivatives, then this book is excellent. The reason why I only gave it 4 stars was that it lacked some in-depth coverage on collision detection, namely space partitions. Most physics engines do include some sort of space partition in the collision detection. Other than that, it's excellent on basic physics.