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Xcode 3 Unleashed
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Anderson takes you through a simple project that covers the entire Xcode 3.x development lifecycle. Anderson shows how to manage your source code in any environment, whether you return to work or solo? Participate in a team around the world. Systematically updated for Xcode 3.x, this is a comprehensive revision of Anderson? S previous bestseller, Step into Xcode. Detailed information about how? Success with each stage of the application life cycle advantage of Mac OS X Xcode 3? S core tools for editing, debugging, testing, and compilation Get the most out of new improvements to Interface Builder Create robust applications using the paradigm of Model-View-Controller Utilize dynamic libraries and frameworks Build Universal Binaries to run on both Intel and PowerPC Macs Add Spotlight searchability to data files Profile memory, I / O, graphics, and threading in real-time Accelerate both your application and your development processes Leverage new improvements to the Xcode documentation system Avoid header ambiguity, disappearing links, and other Xcode development pitfalls Introduction 1 Part I: Application Lifecycle Mac OS X Chapter 1: Kicking the Tires 11 Chapter 2: Simple Workflow and Passive Debugging 19 Chapter 3: Simple Active Debugging 29 Chapter 4: Compilation: The Basics 39 Chapter 5: Starting a Cocoa Application 47 Chapter 6: Cocoa Applications: 63 Views Chapter 7: Cocoa Application: Controllers 75 Chapter 8: Version Control 93 Chapter 9: 117 Property List Chapter 10: Libraries and the Target Depending 141 Chapter 11: File Packages and Group 153 Chapter 12: Unit Testing 167 Chapter 13: Creating a Custom View 181 Chapter 14: Dynamic Libraries and Frameworks 203 Chapter 15: Documentation in Xcode 221 Chapter 16: Using Data Modeling Tools 243 Chapter 17: Cross-Development 267 Chapter 18: Spotlight (or, How to Build a Plug-in) 281 Chapter 19: Finishing Touches 301 Part II: Xcode Tasks Chapter 20: Navigating an Xcode Project 331 Chapter 21: Xcode for make Veterans 353 Chapter 22: More About Debugging 373 Chapter 23: Xcode and Speed 395 Chapter 24: A Legacy Project 403 Chapter 25: Shark and Tools Chud 421 Chapter 26: Instruments 437 Chapter 27: Closing Snapshot 461 Attachment Appendix A: Some Build Variables 475 Appendix B: Project and Target Templates 485 Appendix C: 501 Other Sources Index 507
Computer eBook Details
- ISBN-10: 0321552636
- ISBN-13: 9780321552631
- Publisher: Sams
- Pages: 560
- Date: July 2008
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Xcode 3 Unleashed (Paperback): Xcode 3 Unleashed (Paperback) http://t.co/bC6gdYHU
Xcode 3 Unleashed by Fritz Anderson (2008, Other, Paperback) http://t.co/DMsXCXEA
Xcode 3 Unleashed (Paperback) http://t.co/okPsjOOv