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Building Interactive Worlds in 3D


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In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, using virtual cameras, virtual actors (with self-determined behavior), and real-time physics including gravity, collision, and topography. Each tutorial is followed by a brief interview with professional 3D graphics to provide insight and additional advice on particular interactive 3D techniques-from the user, designer, artist and producer perspective. * Create interactive, 3D set - virtual buildings, terrain, and other virtual prototypes for games, film / video pre-visualization, and virtual reality for the Web design from sketch to fully working prototype * Interviews with experts in their fields provide additional insight into each tutorial * Dozens of tutorials on CD-ROM, and dozens more on author's site

Computer eBook Details

  • ISBN-10: 0240806220
  • ISBN-13: 9780240806228
  • Publisher: Focal Press
  • Pages: 448
  • Date: May 2005

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