Updates

Latest Tweet



What's New?

Check out for latest innovation, a computer based training video collection


Like this Page

Essential Mathematics for Games and Interactive Applications, Second Edition


Add Book to List

Please select a book list

Add


Previews

Amazon Readr

Share this Great Computer eBook

Link to this page

Our Collection

PrevNext


Mathematics is important for the Games and Interactive Applications, 2nd edition presents the core mathematics needed for 3D graphics and sophisticated interactive physical simulations. Essential Mathematics focuses on issues of 3D game development important to programmers and includes optimization guidance throughout. This book has a companion CD-ROM with exercises and test bank for academic secondary market, and for main market: code examples built around a common code base, including a math library covering all the topics presented in this book, a core vector / math engine matrix, and libraries to support basic 3D rendering and interaction. - Simple game engine with math, rendering, and input libraries on CD-ROM, so game developers can immediately begin applying the techniques they learned in the basic code base.

Computer eBook Details

  • ISBN-10: 0123742978
  • ISBN-13: 9780123742971
  • Publisher: Morgan Kaufmann
  • Pages: 704
  • Date: June 2008

IT Book Reviews

Computer Ebook Author

IT Book Categories

Buy this Book

Borrow or Download eBook

Grab