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Essential Mathematics for Games and Interactive Applications, Second Edition
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Mathematics is important for the Games and Interactive Applications, 2nd edition presents the core mathematics needed for 3D graphics and sophisticated interactive physical simulations. Essential Mathematics focuses on issues of 3D game development important to programmers and includes optimization guidance throughout. This book has a companion CD-ROM with exercises and test bank for academic secondary market, and for main market: code examples built around a common code base, including a math library covering all the topics presented in this book, a core vector / math engine matrix, and libraries to support basic 3D rendering and interaction. - Simple game engine with math, rendering, and input libraries on CD-ROM, so game developers can immediately begin applying the techniques they learned in the basic code base.
Computer eBook Details
- ISBN-10: 0123742978
- ISBN-13: 9780123742971
- Publisher: Morgan Kaufmann
- Pages: 704
- Date: June 2008