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Suitable for anyone with a little C / C + + programming experience who want to create software for the newest Mac platform, Cocoa Programming for Max OS X provides a slickly packaged and approachable tutorial that will help you start making state-of-the-art Mac programs . Smart presentation style and easily understood code examples help make this text an excellent resource. Initial protrusions provides a good tour of the features of Objective-C is important you need to know to use Cocoa effectively. This book covers the several dozen built-in Cocoa controls, from basic text and buttons to more advanced widgets (including lists and tables). (Besides image and basic drawing, there is a short section on the PDF support and printing.) features a more sophisticated user interface through because they are at the end of the book, include cutting and pasting data through the Cocoa notice board and also adds drag-and-drop support. Final sections look at creating new controls for use with the Interface Builder palette, and, briefly, how to use Java with Cocoa (an option that the authors do not always recommend). This approach continues to beginners from getting lost in the details of Cocoa development, but provide more advanced reader something more to do. Although there is comparably little book on Mac OS X compared to other platforms, readers are lucky to have this one available Dragan. - Richard Topics covered: Brief history of the Mac platform (from NeXTSTEP to Mac OS X), basic Cocoa development in Objective-C, using Project Builder and Interface Builder tools, tutorial to Objective-C (eg variables, using classes, arrays and other containers, custom classes), Objective-C debugger, basic Cocoa controls (building user interfaces), tables and data sources, event handling and delegates, archiving documents (encoding and decoding, storage and retrieval of documents), NIB files, window panels, savings and take the user defaults (including using dictionary class), notifications (observers and more on delegates), alert panels, localization (including string tables, such as English and French, nibtool utility), custom views and drawing, drawing images and mouse events (plus coordinates systems and views autoscrolling), the respondent and keyboard events, fonts and strings (including strings caused and PDF support), pasteboards and nil-targeted actions, using Objective-C category (code reuse feature), drag-and-drop support , timers, sheets and drawers, formatting strings, printing support, on-the-fly menu updating, text editing with text views, basic tutorial for using Java with Cocoa, and Interface Builder custom palettes (and inspectors).

Computer eBook Details

  • ISBN-10: 0321503619
  • ISBN-13: 9780321503619
  • Publisher: Addison Wesley
  • Pages: 464
  • Date: May 2008

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