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OpenGL(R) Programming on Mac OS(R) X
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In fact, efficient, 's very modern OpenGL implementation makes Mac OS X Apple one of the best platforms for OpenGL development. OpenGL Programming on Mac OS X is the first comprehensive resource for every graphics programmer who wants to create, port, or optimize OpenGL applications for This high-volume platform. Coverage includes A thorough review of Mac hardware and software architectures and their performance implicationsIn depth, expert guidance for accessing OpenGL from each of the Mac's core APIs: CGL, AGL, and CocoaInteroperating with other Mac API: insert video with QuickTime, performing image effects with Core images, and processing CoreVideo dataAnalyzing Mac OpenGL application performance, overcoming traffic congestion, and improve the optimization is only available on MacDetecting, integrate, and use OpenGL extensionsAn on the Web site (www.macopenglbook.com) contains sample code book, plus additional OpenGL-related resources . OpenGL Programming on Mac OS X would be beneficial to Mac programmers seeking to leverage OpenGL's power, OpenGL developers porting their applications to the Mac platform, and cross-platform graphics developers who want to take advantage of the Mac platform uniquely intuitive style and efficiency.
Computer eBook Details
- ISBN-10: 0321356527
- ISBN-13: 9780321356529
- Publisher: Addison Wesley
- Pages: 368
- Date: December 2007
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