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Introduction to Computer Graphics
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To apply these techniques correctly, one requires a basic understanding of fundamental concepts in graphics. This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. With only a basic knowledge of Java programming language, the reader will be able to create their own images and animations immediately, using Java 2D and / or Java 3D. Features: ? Presents computer graphics theory and practice in integrated combination ? Providing an ideal, self-introduction to computer graphics Written for second year undergraduate and above, this book, the reader-friendly clear and concise will be an important tool for those studying Computer Science and Computer Engineering. Frank Klawonn has many years experience teaching computer graphics and project coordination with the enterprise application.
Computer eBook Details
- ISBN-10: 1846288479
- ISBN-13: 9781846288470
- Publisher: Springer
- Pages: 286
- Date: February 2008
- Series: Undergraduate Topics in Computer Science
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