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Human Motion


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Research using computer vision and computer graphics to contribute to the transformation of biomechanics into the discipline that now applies in all computing technology, on the other hand, computer vision and computer graphics also benefit from defining the objectives aimed at solving problems in biomechanics. In addition to interaction, all three areas also developed their own dynamics inherent to the research study of human motion. Researchers from these three areas have contributed to the book is to promote the formation of human motion research as a multi-facetted discipline and improve the exchange of ideas and concepts between these three areas.

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