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ActionScript 3.0 Design Patterns
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If you are an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it's the OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns creation patterns, including Factory and Singleton patterns Structural patterns, including decorators, Adapter, and Composite patterns of behavior patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the book, you'll work with examples of increasing complexity, such as e-business application with service options that users can choose, a interface to select the classes of products and individual products in each class, action game application, a video recording and playback applications, and more.
Computer eBook Details
- ISBN-10: 0596528469
- ISBN-13: 9780596528461
- Publisher: Adobe Developer Library
- Pages: 530
- Date: July 2007
- Series: Adobe Developer Library