Updates

Latest Tweet



What's New?

Check out for latest innovation, a computer based training video collection


Like this Page

ActionScript 3.0 Design Patterns


Add Book to List

Please select a book list

Add


Previews

Amazon Readr

Share this Great Computer eBook

Link to this page

Our Collection

PrevNext


If you are an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it's the OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns creation patterns, including Factory and Singleton patterns Structural patterns, including decorators, Adapter, and Composite patterns of behavior patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the book, you'll work with examples of increasing complexity, such as e-business application with service options that users can choose, a interface to select the classes of products and individual products in each class, action game application, a video recording and playback applications, and more.

Computer eBook Details

IT Book Reviews

Computer Ebook Author

IT Book Categories

Buy this Book

Borrow or Download eBook

Grab