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Essential RenderMan®


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Intended to provide direct and easy introduction to basic techniques involved, this book provides an excellent foundation, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on global illumination, and, with many illustrations and hands-on examples, Ian Stephenson: gives RenderMan, explains how scenes are described, illustrates (among other things) how to make the surface: color, lighting, shadows, and depth of field, using RIB and the C API, introduces the techniques involved in creating shaders, applying textures and using global illumination.

Computer eBook Details

  • ISBN-10: 1846283442
  • ISBN-13: 9781846283444
  • Publisher: Springer
  • Pages: 268
  • Date: June 2007

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February 12, 2012, 8:12 pm

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February 11, 2012, 2:06 pm

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