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Essential RenderMan®
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Intended to provide direct and easy introduction to basic techniques involved, this book provides an excellent foundation, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on global illumination, and, with many illustrations and hands-on examples, Ian Stephenson: gives RenderMan, explains how scenes are described, illustrates (among other things) how to make the surface: color, lighting, shadows, and depth of field, using RIB and the C API, introduces the techniques involved in creating shaders, applying textures and using global illumination.
Computer eBook Details
- ISBN-10: 1846283442
- ISBN-13: 9781846283444
- Publisher: Springer
- Pages: 268
- Date: June 2007
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