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Professional XNA Game Programming
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Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of XNA Game Studio Express tools and libraries in order to build cutting-edge gaming. Nitschke also steps you through developing your first racing game to function fully. You will then be able to apply the information that you write yourself XNA cross-platform gaming. What you will learn from the book Tricks for managing the game engine and user interface How to program an old school shooter game and space adventure Tips for improving racing game logic and expanding your game ideas to integrate Method amazing visual effects using advanced shader techniques step adds voice and music with XACT-bringing your game to life How to improve and debug your game for optimal performance Who this book is to This book is for anyone who wants to write their own games for Xbox 360 or Windows platforms. Wrox Professional guides are planned and written by working programmers to meet real world needs of programmers, developers, and IT professionals.
Computer eBook Details
- ISBN-10: 0470126779
- ISBN-13: 9780470126776
- Publisher: Wrox Press
- Pages: 504
- Date: April 2007