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Algorithms for Parallel Polygon Rendering


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This book is the result of research in the implementation of polygon-based graphics operation on certain general purpose parallel processors, the goal is to provide speed-up the implementation of a sequence of graphics operations are concerned, and the resulting software can be viewed as a subset of the suite applications parallel machines relevant. Original methods for rendering polygons - including filling operation, hidden surface elimination and shading hair - are presented for SIMD architectures such as DAP and for-dual paradigm (SIMD-MIMD) machine made of array processors such as DAP and transputer networks.

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