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Computer Graphics Using Java 2D and 3D
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This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. Chapter topics include mathematical background for computer graphics. geometric transformation, views, lighting and texture, behavior and interaction, and animation.
Computer eBook Details
- ISBN-10: 0130351180
- ISBN-13: 9780130351180
- Publisher: Prentice Hall
- Pages: 632
- Date: December 2006
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Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) 8211 Frank Klawo..
Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) 8211 Frank Klawo.. <br /><b>Warning</b>:
Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science) 8211 Frank Klawo.. <br /><b>Warning</b>:
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