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Foundation Flash Applications for Mobile Devices
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In this book you will learn: The need for Flash Lite 1.1 and 2.x How to create mobile applications and games best practices to structure your mobile applications, from starting out to final deployment How to integrate graphics, sound, and video into mobile content How to consume data directly via HTTP and socket connection and use of certain phone features With more and more mobile devices that offer support for Flash, this is a more appropriate platform for mobile application development. Summary of Contents: PART ONE GETTING STARTED Chapter 1 Macromedia and Adobe Flash: An Overview of Mobile Device Chapter 2 Chapter 3 Flash Lite 1.1 and Flash Lite 4 Chapter The First Flash Lite 2.x Applications PART TWO LET'S GET DEVELOPING! Application Development Chapter 5 Chapter 6 Chapter 7 Flash Lite Mobile Gaming Entertainment Chapter of Association Mobile Chapter 8 Flash 9 Flash Mobile Sound Mobile Video Chapter 10: Extending Flash Lite THREE OF THE POST-STAGE DEVELOPMENT Chapter 11 Distribution and Deployment Chapter 12 The Future of Flash in Mobile SECTION World FOUR Appendix Appendix A Appendix B Error Code FSCommand2 Commands Appendix C Glossary Glossary
Computer eBook Details
- ISBN-10: 1590595580
- ISBN-13: 9781590595589
- Publisher: friends of ED
- Pages: 536
- Date: December 2006
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Foundation Flash Applications for Mobile Devices: "In this book you'll learn: * The essentials of Flash L... http://t.co/858mkjJK