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Beginning Game Audio Programming
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"Beginning Game Audio Programming" covers the challenges you will face when you make sound effects and music for your game and give you the information you need to face these challenges head-on. If you are comfortable with C + + and DirectX, then you? Back ready to plunge into the fascinating world of audio with "Beginning Game Audio Programming".
Computer eBook Details
- ISBN-10: 1592000290
- ISBN-13: 9781592000296
- Publisher: Muska & Lipman/Premier-Trade
- Pages: 384
- Date: April 2003