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"Game Design, Second Edition" offers the nuances behind the scenes at how the game gets designed and developed? From the day the idea was born to the day the box hits the shelves. This new edition offers information about the latest techniques and development models, interviews with 12 top game designers, document templates that can be used during product development, and many industry resources. This is a practical guide that covers everything from the basics of game design, with trade-offs in the development process, to deal publishers make to get the game on the shelf. Written by a renowned industry expert with 18 years of experience designing games.
Computer eBook Details
- ISBN-10: 1592004938
- ISBN-13: 9781592004935
- Publisher: Course Technology
- Pages: 450
- Date: September 2004
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@MrWasteland Well, it goes along with my research of gendered game design, where the min/maxing bit utilizes the skills practiced in
Anybody needs a Motion Designer/3D engineer with TV and game design experience and a portfolio? I know one :)
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library) (Paperback) http://t.co/oA9osxj5
@DeeqGusta game design is totally a new thing sis bro.. Idk whether there's a future for fame designers..
@MadSkeelz design and media and taking major is video production. Higher nitec is game design.
Senior Innovation Project, Game Design Workshop 2 and Mythology, Folktale and Fairytale. This semester's gonna kick all kinds of ass #school
@DeeqGusta Nafa which course? Higher nitec game design right?