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The Game Animator's Guide to Maya
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The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. It also includes Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you a view of people in the animation business and teaches the skills necessary to turn everything from characters to vehicles to lip-sync audio. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, equipment, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and much more * True Game Animation: real-world tasks that mimic the daily work of professional game animators - walk cycles, run cycles, idle cycles, action sequences, lip-sync with the audio, and more
Computer eBook Details
- ISBN-10: 0470038578
- ISBN-13: 9780470038574
- Publisher: Sybex
- Pages: 251
- Date: July 2006
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The Game Animator's Guide to Maya: The Ultimate Resource for Professional Game AnimatorsGame animation is a dema... http://t.co/7HIcRDJ4
The Game Animator's Guide to Maya: The Ultimate Resource for Professional Game AnimatorsGame animation is a dema... http://t.co/CI85vtmJ