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"As the 'Red Book' is known as the gold standard for OpenGL, the 'Orange Book' is considered the gold standard for OpenGL Shading Language. In the pages of the second edition you can find topics from beginning shader development to advanced topics such as the model round lights harmonious and more. " David Tommeraasen,? CEO / Programmer, Plasma Software "This will be the definitive guide for OpenGL shaders, there are no other books go into detail this book includes great examples and details, and good additional coverage of 2.0 changes!." ? Galinovsky Jeffery, Director of Emerging Market Platform Development, Intel Corporation "Coverage in the new edition of this book is pitched precisely to help many new shader-writers get started, but with enough information in to 'old hands'." ? Marc Olano, Assistant Professor, University of Maryland "This is a great book on GLSL well written? And organized, very accessible, and with real world examples of good and sample code. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of the two units of visual processing and central processing unit. In this book, you will find a detailed introduction to the OpenGL Shading Language (GLSL) and the new OpenGL function calls that support it. Once this foundation has been set, this book explores the creation and manipulation of shaders using new OpenGL function calls. OpenGL Shading Language, Second Edition, includes updated descriptions for the language and all the GLSL entry points added to OpenGL 2.0; new chapters that discuss lighting, shadows, and surface characteristics, and a hood-the-see below on the implementation of RealWorldz, the most ambitious GLSL application until now. API Function Reference at the end of this book is an excellent guide to the API entry points that support the OpenGL Shading Language.
Computer eBook Details
- ISBN-10: 0321334892
- ISBN-13: 9780321334893
- Publisher: Addison Wesley
- Pages: 800
- Date: February 2006
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