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3D Game Engine Architecture


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Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive view of software engineering and programming 3D engines. Wild Magic is a commercial quality game engine used by many companies and is a unique resource for game development community. * CD-ROM with the complete C + + source code for the version of the Magic, Wild 3 engine-quality commercial games for Windows, Linux, and OS X. * A guide, a comprehensive handy for all the steps necessary to build professional quality real-time simulation with just minimal mathematics required. * Emphasizes the application of engineering principles and describes the software architecture of large libraries.

Computer eBook Details

  • ISBN-10: 012229064X
  • ISBN-13: 9780122290640
  • Publisher: Morgan Kaufmann
  • Pages: 752
  • Date: December 2004

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