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Level of Detail for 3D Graphics


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Level Detail for 3D Graphics brings together, for the first time, mechanisms, principles, practices, and theory needed by every graphics developer trying to apply the method LOD. Continuing progress in the level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. * What resources, complete practical for programmers who want to incorporate LOD technology into their own systems. * What is the essential reference for professionals in the development of gaming, computer animation, information visualization, real-time graphics and simulation, data capture and preview, CAD screen, and the virtual world. * Is accessible to anyone familiar with the essence of computer science and interactive computer graphics. * Includes a variety of LOD methods from mesh simplification to error metrics, as well as advanced issues of human perception, detail, temporal, and visual fidelity measurement. * Includes a web site for additional rich material including source code, tool, 3D models, public domain software, documentation, LOD updates, and more.

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