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Teach Yourself Corba in 14 Days
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Then follow the usual format of the Teach Yourself series, organizing the material into a two-week tutorial with questions (and answers) at the end of each section. early chapters define the basics of CORBA, including object request broker (ORB), the interface definition language (IDL), and all basic types used in the glue language, which allows objects to talk to each other in a distributed environment. (A very quick tour of the design objects and unified modeling language is also thrown in here, but too fast to do a lot of good people.) With the basics behind it, the authors introduce a code example (alternately written in Java and C + +) for banking applications and switch to more advanced topics in the development of CORBA. Another chapter discusses some pitfalls CORBA enterprise development, with topics such as "IDL creep," the complexity of multithreading, and the lack of semantic value in CORBA IDL. This section also shows how the CORBA 2.0 can request objects dynamically through (DII) facility dynamic call interface and show how the CORBA version has built-in support for business objects in CORBAservices and CORBAfacilities. The last part is probably the most useful for programmers, featuring a simple working example of a CORBA Java application that runs in an Internet browser.
Computer eBook Details
- ISBN-10: 0672312085
- ISBN-13: 9780672312083
- Publisher: Sams
- Pages: 500
- Date: January 1998
- Series: Teach Yourself