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Creating Games with Unity and Maya


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Create Game with Unity and the Maya provide you with the solution end-to-end for the Unity game development with Maya. Written by a veteran of twelve years of 3D animation and gaming industry and 3D animation professor, this book takes you step-by-step through the process of developing the entire game from scratch-including coding, art, production, and deployment. Aspiring developers with little or no coding experience will learn character development in the Maya script, a GUI interface, and the first and third person interaction. - Unity is HOT! This is the # 1 engine games out there, and it's taken the game world by storm. Build a game with no prior scripting knowledge, and make a fun game. - Official - The author, Adam Watkins, is a veteran of 12 years and author of several books and over 100 articles on 3D Animation. With this experience comes great insight? Into the best way to learn the art and the concept of 3D gaming. - Accessible to All users Unity (artist and programmer) - the author comes from a background in art. This provides a "non-programmers' point of entry into the world of game creation. - Complete - This book provides instruction from the beginning of the game to completion and delivery. Then, using the assets to create a fully functional game with a script, a GUI interface, and the interaction of the first and third. - Companion Sites include: The original version of the picture, all the files have been copied from the tutorial, important links, and all the code from the book.

Computer eBook Details

  • ISBN-10: 0240818814
  • ISBN-13: 9780240818818
  • Publisher: Focal Press
  • Pages: 548
  • Date: July 2011

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