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Beginning DirectX 11 Game Programming


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BEGINNING GAME PROGRAMMING DirectX 11 is an introductory guide to create fantastic graphics, amazing creatures, and the realistic to the game. Updated for all the latest DirectX technology, this book includes coverage of the improvement of professional coding practices, an overview of the DirectX components and tools, sprites, text and font rendering, audio, shaders and effects, and more.

Computer eBook Details

  • ISBN-10: 1435458958
  • ISBN-13: 9781435458956
  • Publisher: Course Technology
  • Pages: 384
  • Date: May 2011

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