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Evaluating User Experience in Games
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Presents an overview of current practice from academia and industry in developing the game, this book shows the various methods that can be used to evaluate the user experience in games, not just during the game-playing, but also before and after game play. Evaluating User Experiences Games: Presenting a variety of user experience evaluation methods and concepts; Provide insight about when to apply various methods of evaluating user experience in the development cycle and shows how the method can also be applied to the more general context of HCI; Includes new research on the evaluation of the user experience while playing the game and after, and social play; Describes a new method of evaluation; Details of the method is also applicable to power game or a game table.
Computer eBook Details
- ISBN-10: 1848829620
- ISBN-13: 9781848829626
- Publisher: Springer
- Pages: 277
- Date: May 2010
- Series: Human-Computer Interaction Series