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Modeling a Character in 3DS Max, Second Edition
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Character modeling in 3ds max, Second Edition provides the reader a professional-level skill sets such as chronicles the creation of characters in real-time single-poly low from the concept of texture mapping, and provide insight into the process of creating high-resolution characters.
Computer eBook Details
- ISBN-10: 155622088X
- ISBN-13: 9781556220883
- Publisher: Jones & Bartlett Publishers
- Pages: 584
- Date: January 2005
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