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Game Art Complete
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The chapters provide the CG Artist with a very good sampling technique is important that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques that they need - with advice from the author Focal best and brightest. - Four basic software package for the development of the art of games all explained in one book - Photoshop, Maya, Max and Zbrush. - Easy to follow steps with theories, explanations, and exercises. - "The best of" Focus Press for the art of games - best-selling authors share their lessons, tips, tricks, and tutorials.
Computer eBook Details
- ISBN-10: 024081147X
- ISBN-13: 9780240811475
- Publisher: Focal Press
- Pages: 624
- Date: November 2008