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3D Game Development with Microsoft Silverlight 3
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A practical guide to creating 3D real-time responsive online game in Silverlight using C # 3, XBAP WPF, XAML, Balder, and the Farseer Physics Engine Developing online games and interactive 3D scenes in Microsoft Silverlight 3 and XBAP WPFIntegrate 1.0 Balder 3D engine, Farseer Physics Engine 2.1, and sophisticated object-oriented techniques to simplify the development of 3D game development processEnhance with animated characters, sound, music, physics, phases, gauge , and the backgrounds are packed with inspiration, examples of realistic offer impressive graphics, a strong performance, and rich interactive experiences In Detail Microsoft Silverlight is a programmable web browser plug-in that allows animation, vector graphics, and features audio-video playback that characterize rich Internet applications. This book uses incredible graphics and impressive performance, and more and adding more features 3D game gives you a rich interactive experience. By following the practical examples in this book you will learn important concepts, from the creation of the initial model, until the addition of physics and artificial intelligence. This book helps you to provide realistic behavior for 3D character by wrapping the model with different textures, using light to create effects, 3D character animation using a lot of physics engines (Farseer Physics Engine), and simulation of real life physics. Video, music, and sound that is associated with a particular event offers the finishing touches to the development of a learning experience 3D games. What you will learn from this book? Display and control 3D models in 3D worldSet and control the camera to display part of an animated 3D worldUse object-oriented design to define and specialize charactersCreate incredible 3D effects with the camera control, lighting, and characters using simple input and complex 3D games devicesAnimate charactersDisplay, moving , and rotate 3D models in the 3D world using different effects, textures, transformation, and artificial intelligence (AI) Making behavioral simulationsEnvelope realistic physics model using the textures, materials, and environmental lightsAdd, background, scenarios, stages, skill level, statistics , and scoringReproduce sound and 3D backgrounds musicLoad and control model developed in the popular 3D modeling tool like 3D Studio Max, Blender, Google Sketch and AutoCAD Approach This book takes the game step-by-step approach to building a full 3D interactive use Silverlight and enhancing it through related technology. Using illustrations, screenshots, and interactive experiences to understand the most complex topics related to 3D scenes. Who is this book written for? This book is designed primarily for C # developers with a basic knowledge of Visual Studio IDE who want to develop 3D games online using Silverlight or create interactive 3D scenes for websites with animated models. No previous experience in 3D programming, 3D animation, or Silverlight is required. This book is also intended for 3D developers who want to enhance their online content, offering an innovative 3D models in action.
Computer eBook Details
- ISBN-10: 1847198929
- ISBN-13: 9781847198921
- Publisher: Packt Publishing
- Pages: 452
- Date: September 2009
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Adding Sound, Music, and Video in 3D #Game Development with Microsoft #Silverlight 3: Part 1 http://t.co/5dw3qIJu @GastonHillar