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Foundation Game Design with Flash


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The purpose of the Foundation Game Design with Flash is to bring you, even if you have minimal multimedia or programming experience, through a series of examples of step-by-step and detailed case studies to the point where you will have the ability to independently design each 2D game that may use Flash and ActionScript. This book is a non-technical one-stop-shop for all the most important skills and techniques of novice game designers need to build games in Flash from scratch. Whether you're creating a quick blast of entertainment viruses, or a more in-depth action or adventure title, this book is for you. Focused and easy introduction to design games with Flash and ActionScript five detailed case studies about Flash game techniques is important for games, with each chapter building soft skills of the previous chapter What you will learn Learn how to build an interactive movie and objects with Flash Get a thorough grounding in ActionScript 3.0 and good programming practice, with minimal programming experience is required before Discover how to build interactive story books, Space-Shooter, Adventure and Drag and Drop game. Using Design Patterns and Object Oriented Programming techniques to build a strong game. The techniques in this book is comprehensive enough to form the basis of a career as a game designer, and formed a solid foundation for further study programs and ActionScript.

Computer eBook Details

  • ISBN-10: 1430218215
  • ISBN-13: 9781430218210
  • Publisher: friends of ED
  • Pages: 650
  • Date: May 2009

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