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Beginning DirectX 10 Game Programming


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Written specifically for beginner programmers, the book uses the instructions step-by-step to teach the basics of DirectX 10, introducing skills that can be applied to create games both PC and console gaming platforms. From there you? Will be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. If you have a basic knowledge of mathematical concepts and 3D C + + then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"

Computer eBook Details

  • ISBN-10: 1598633619
  • ISBN-13: 9781598633610
  • Publisher: Course Technology
  • Pages: 384
  • Date: August 2007

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