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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. Part I explores basic mathematical tool, Section II shows how to implement fundamental tasks in Direct3D, and Part III shows the various techniques and special effects. Explore techniques for creating special effects, including terrain rendering, shadow mapping, particle systems, and reflection.
Computer eBook Details
- ISBN-10: 1598220535
- ISBN-13: 9781598220537
- Publisher: Jones & Bartlett Publishers
- Pages: 500
- Date: October 2008
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