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Computer Graphics for Artists II


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Part One covers the core areas of the background generation, such as CG terrain, plant life and architecture, but also related to certain concepts such as photo-texturing and lighting, explaining all the advantages and pitfalls involved. Part Two introduces the reader to study the-body shapes and movements and their effects on recreation due to digital success, as well as addressing some fundamental elements of appearance, hair, skin and fat.

Computer eBook Details

  • ISBN-10: 1848824696
  • ISBN-13: 9781848824690
  • Publisher: Springer
  • Pages: 344
  • Date: July 2009

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