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Game Graphics Programming
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"Game Graphics Programming" to test various techniques and effects used to create cutting-edge graphics in today's video games? How to implement it. You? Will begin with an introduction to the basic 2D tools and 3D game graphics and game components including general math, colors and pixels, and computer memory, as well as ray tracing and Rasterization techniques and programmable shaders. "Game Graphics Programming" provides you with all the information you need to efficiently and effectively create eye-catching graphic scenes for video games.
Computer eBook Details
- ISBN-10: 1584505168
- ISBN-13: 9781584505167
- Publisher: Charles River Media
- Pages: 672
- Date: June 2008
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Game Graphics Programming: "Game Graphics Programming" examines the many different techniques and effects that a... http://t.co/BBbRpWcv