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Modeling a Character in 3DS Max


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Whether you re new to 3D Studio Max or you re an experienced developer working on the next game, Modeling a Character in 3DS Max will be an indispensable addition to your Max book collection?.? Using every part of the body as an opportunity to illustrate a different modeling method, Steed runs the entire creation of characters: Modeling with primitives Using extrusion Dealing with the boolean Mirroring and reusing models Using high-poly mesh as a low-poly template Optimization techniques Applying UVW mapping coordinates Learn from one of the pros how to make low-poly, real-time game character with Modeling a Character in 3DS Max!

Computer eBook Details

  • ISBN-10: 1556228155
  • ISBN-13: 9781556228155
  • Publisher: Wordware
  • Pages: 350
  • Date: July 2001

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Mendykit

February 15, 2012, 1:23 pm

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February 15, 2012, 10:54 am

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February 15, 2012, 2:09 am

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February 14, 2012, 6:26 pm

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Anishameu

February 13, 2012, 12:34 am

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February 12, 2012, 2:11 pm

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February 12, 2012, 9:46 am

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February 8, 2012, 12:39 pm

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