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The Video Game Theory Reader 2


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Video Game Theory Reader 2 takes place the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turned their attention to next generation platforms, Nintendo Wii, PlayStation 3, Xbox 360 - and to new problems in a rapidly evolving field of study video game. While the first volume has a strong focus on early video games, this book also discusses issues that are more contemporary, such as convergence and MMORPGs.

Computer eBook Details

  • ISBN-10: 041596282X
  • ISBN-13: 9780415962827
  • Publisher: Routledge
  • Pages: 456
  • Date: November 2008

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